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Everything posted by Temtaime
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@Puppeté Updates will roll out soon, there's left not so much to rewrite in the gui code.
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Yay ! It happened. If you face some problems, please, write. Thanks.
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Hello. As you can see, recently there're many commits on github, but no new releases. For now, i'm fixing and rewriting some parts of UI code making it easy bring new UI elements to the client. After this will be done, new release will come. After that, roadmap is: Generate DB from .txt files from GRF Auto-moving to the target NPC input dialogues Party and guild UI Special sprites as warp portal Item looting tool-tip Die and damage animations Skill and items effects Fix reported bugs This topic will be updated, stay connected.
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Yeah, you can use a one from kro client. Also you might want to take rdata.grf. All other files are not necessary to run the client. Try it and write if something goes wrong.
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fix skill description popupBuild #60
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Fixed in latest build.
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Run ./perfontain with flags from start.bat/viewer.bat, it should work. Please, write me if something goes wrong.
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This weekend i'll check it on latest herc server, please wait a little.
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Also you can check packet version and disable packet obfuscation, then recompile the server.
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Hello. Seems char server rejects the connection and sends some info paket like(map server is closed / you are not permitted to enter) and the message on the client side is not implemented. Check account state and char server's log. In near future build i'll add flag to enable network debug so one will be able to see what server is really replying.
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The process it the same : disable packet obfuscation and change packetver to 20170517 and recompile. It works, i had tested.
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@Ran i recommend you check twice the packetver and recompile the server I just cloned last rathena and made only those changes and it works
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Hello, that's strange. What build are you using ? Did you try a last one ? Or you are buinding it from the source ? Did you tried a last commit ? Thanks for being intrested in this project !
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fix client closing after char selectBuild #49
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Hi there ! So because Æsir needs devs, there's a list of tasks, so everyone can take something and do it, improving Æsir There's a ro.db file https://cloud.acomirei.ru/s/6Y0T4jvdkvYEIRc One can take it and improve, for example many items are outdated or missed(some skill ids, items, etc). Use SQLite browser to edit ans view it. Also write a message to me before doing anything so we can discuss a plan.
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fix working on intel gpusBuild #47
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Oh, there's also curl library. Seems we should get rid of it in aesir.
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Just added precompiled sqlite to https://code.dlang.org/packages/stb used by aesir So now it should work out of the box
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That's strange. There's a chance that some of files inside grf are encrypted while others aren't, so if those bmps are ncrypted it doesn't support encrypted files and skips them. You can also put those bmps in data directory near the executable saving the path(also note it uses utf8, so the hieroglyphs should be as you see them inside your grf editor). I.e. folder structure perfontain.exe data/texture/..../pron...bmp If ecnryption is the case, just extract all the files and create a new grf with them, modern grf software doesn't create new grfs encrypted.
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It states that they're not. Redirect console output to the file and open the log in some text editor which can comprehend korean symbols. Then check double for the files. Maybe the constructed path in the converter is wrong.
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Check those textures for existance. I doubt that something with the code is wrong, because It's able to load and convert gnd, gat, rsw and rsms to retrieve those texture names.
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I want to note that dmd builds from d.acomirei.ru come with precomliped sqlite.
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fix possible crash, performance optimizationsBuild #45