Secret Posted May 23, 2018 Posted May 23, 2018 I built Aesir from scratch then ran it. Although it can't seem to convert the maps from my data.grf. Here's my aesir.json. And yes, my GRF contains the file Aesir reported. { "lang": "en", "server": "127.0.0.1:6200", "grfs": [ "data.grf" ] }
Temtaime Posted May 23, 2018 Posted May 23, 2018 Check those textures for existance. I doubt that something with the code is wrong, because It's able to load and convert gnd, gat, rsw and rsms to retrieve those texture names.
Secret Posted May 24, 2018 Author Posted May 24, 2018 They exist. Look behind the Aesir console. I'm not sure what I did wrong, and I'm a monkey at D.
Temtaime Posted May 24, 2018 Posted May 24, 2018 It states that they're not. Redirect console output to the file and open the log in some text editor which can comprehend korean symbols. Then check double for the files. Maybe the constructed path in the converter is wrong.
Temtaime Posted May 26, 2018 Posted May 26, 2018 That's strange. There's a chance that some of files inside grf are encrypted while others aren't, so if those bmps are ncrypted it doesn't support encrypted files and skips them. You can also put those bmps in data directory near the executable saving the path(also note it uses utf8, so the hieroglyphs should be as you see them inside your grf editor). I.e. folder structure perfontain.exe data/texture/..../pron...bmp If ecnryption is the case, just extract all the files and create a new grf with them, modern grf software doesn't create new grfs encrypted.
Secret Posted July 13, 2018 Author Posted July 13, 2018 I'll be posting updates after I have time to test again~
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