Temtaime Posted August 12, 2017 Posted August 12, 2017 There are tons of bugs. Please, post bugs that you'll find after consulting this topic, maybe someone else already reported it.
jenkijo Posted August 13, 2017 Posted August 13, 2017 I found the error with 20170616 packets version: http://imgur.com/a/z9txD
Arduino Posted August 13, 2017 Posted August 13, 2017 (edited) 4 hours ago, Temtaime said: It uses PACKETVER 20110225, also you have to comment out line 1835 from file src/map/clif_packetdb.h, it will become something like this(this bug will be fixed soon in the æsir): Please use the packetver specified! Edited August 13, 2017 by Arduino
jenkijo Posted August 13, 2017 Posted August 13, 2017 3 minutes ago, Arduino said: 4 hours ago, Temtaime said: It uses PACKETVER 20110225, also you have to comment out line 1835 from file src/map/clif_packetdb.h, it will become something like this(this bug will be fixed soon in the æsir): Haha. sorry @Temtaime, this is my mistake. I was so excited that I forgot to read the instructions.
zWaken Posted September 9, 2017 Posted September 9, 2017 - When i spawn a monster the sprite don't charge properly, idk if it's normal or not : object.Exception@source\ro\conv\asp.d(53): can't find file data/sprite/Ù¬¼ýèñÝä░/g_desert_wolf.act ---------------- 0x0000000140161CC1 0x0000000140006391 0x0000000140005398 0x000000014015FC1D 0x00000001400062E6 0x0000000140108E45 0x0000000140111F91 0x00000001400010E5 0x00000001401FBE82 0x00000001401FBD8F 0x00000001401FBE1C 0x00000001401FBD8F 0x00000001401FBCBB 0x0000000140003314 0x00000001403FD9A1 0x00007FFE106E8364 in BaseThreadInitThunk 0x00007FFE10B070D1 in RtlUserThreadStart shutdown complete can't load `sprite/mob/1432.asp', error: can't find file sprite/mob/1432.asp conversion failed - And when my character dies, after using @alive, i can't move the char. - There is another interesting but that sure you know about it, it's when you use @speed, the character is not sincronized with the actual speed. - Another "bug", it's not a bug in reality, because i know... the client it's not prepared for this, but the @refresh didn't works. And a question for @Temtaime, can i create a topic for little suggestions? no big suggestions, just little things that can make the client much better.
Temtaime Posted September 9, 2017 Author Posted September 9, 2017 Yes, feel free to create it I think those ones are not bugs themselves but are undone features in todo list. 1
Haziel Posted January 24, 2018 Posted January 24, 2018 I'm having this issue with a black screen. Windows 10, GeForce GTX 680TI.
Temtaime Posted January 26, 2018 Author Posted January 26, 2018 Is it displayed immediately ? Maybe there's some trouble with packetver. Could you post a log ?
Haziel Posted February 4, 2018 Posted February 4, 2018 It's displayed after a while of black screen, no packetversion info on Console.
Temtaime Posted February 4, 2018 Author Posted February 4, 2018 Seems that server's packetver is not correct and clients waits for incorrect char info packet and times out
Haziel Posted February 7, 2018 Posted February 7, 2018 (edited) Which packetver should I be using? I've tried 20170502 and 20170517, same error. I've followed the guide posted here step by step. I'm using login port 8001, is there any relation? Also, my Console shows that the authentication is accepted, but well, screen goes black and that error pops up. After a while it just times up. Edited February 7, 2018 by Haziel
Temtaime Posted February 8, 2018 Author Posted February 8, 2018 20170517 seems to be good. And the screenshot of the console can you post ? Also you can contact me directly to resolve the problem faster using my skype : temtaime.
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